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Jagged alliance 2 gold mods
Jagged alliance 2 gold mods








jagged alliance 2 gold mods

Sometimes, second-clicking the same icon displays more info or changes a UI mode.If left on the perimeters, they become easy targets for invading forces. When mercs are training militia, repairing and healing, make sure they are tucked away somewhere safe, preferably indoors.If Ira practices, she can start training by Day 2. You will need to have her practice LD or get someone to train her in LD first. Training militia now requires a Leadership score of 20.The game may even CTD if you attempt to move mercs out of L15. Wait until you have taken out the Drassen SAM and relocated the arrival sector to Drassen. DO NOT order new mercenaries when the LZ is L15. The arrival sector is changed to L15: Forest. After we move out from Omerta, airpace will no longer be secure for future drop-offs in A9 Omerta.When you Alt-tab back to the game, reload the savegame or the game can glitch out. Before Alt-tabbing to desktop in fullscreen mode, save the game.Other features: Formational movement, alternate aesthetics, fast-forwarding of enemy turns, the muting of annoying sounds and additional displayed data such as mercenary statistical progression.Support for Logical Body Types (LOBOT "sprite" overhaul): Note that LOBOT is a WiP and thus there are a few graphical glitches.Food system with decay and digestion (survival).Tactical Weather & Environmental Hazards (rain, sandstorms, thunderstorms, blizzards, snakes in swamps).Raids, banditry, assassins and ambushes.Prisoner interrogation system with defection, ransom and intel potential.Massive counterattack reprisals and multiple counterattacks.Private Military Contractor (PMC) mode for hiring militia (aka Kerberus).

jagged alliance 2 gold mods

Problem is, they may waste their APs picking up three or four guns in a row, which also weighs them down. Tactical & Strategic Militia Command: Note that militia can be set to auto-loot the battlefield depending on their traits.In addition, guns get dirty and need to be cleaned with Cleaning Kits. Note that both weaponsmiths repair rod & spring JA2 and gun barrel extender JA2 to 100% in 1.13. But in 1.13, it doesn't matter if your mechanic is Trevor JA2 or Barry JA2 with Tech-Whiz or Technician traits they can "only" repair items to about 96%. In vanilla, any mechanic could repairs items back to 100%. Advanced Repair & Dirt System: Being weaponsmiths with proper facilities, Perko in G9 Cambria and Arnie in H1 Grumm are the only NPCs in Arulco that can repair weapons and armor back to 100% condition.Minimum reserve APs to trigger Interrupt is 16. Enhanced close combat and improved Interrupt system.100 point Action Point system replaces vanilla 25 AP system, thereby (for example) adding more variety in AP expenditure for weapons of similar type.CAWS JA2 loaded with buckshot with duckbill attachment for cone AoE = strong suppression. Suppression Fire: Penalizes APs and to-hit of combat units under heavy fire aka pinning a group of enemies down.New Chance to Hit (NCtH): Adds extra variables to the to-hit mechanic.Tailorable loot and vendor itemization progression (e.g., Bobby Ray's).Sector inventory-wide item auto-sorting, auto-stacking, auto-ammo unloading and auto-detaching.Try it for a few hours, not a few minutes. Most players won't like the inventory UI space restrictions LBE imposes, but they will probably learn to appreciate LBE in the end. Load-bearing Equipment (LBE) such as vests, holsters and harnesses.Inventory items have three separate tabs for viewing item descriptions and stats all of which have info pop-ups when moused-over.New Inventory requires a minimum resolution of 4:3 1024x768. These are UI hacks, but they're mostly great. Overall UI and combat system speed enhancement.

jagged alliance 2 gold mods

Many new AIM and MERC mercenaries JA2, including UB and Jagged Alliance 1 mercs.Dozens of new hotkeys and hotkey-combos (one can never have enough).For a couple comparisons of 1.12 and 1.13 firearms, consult FN P90 JA2 and H&K G11 JA2. Arguably, there are too many aka item-bloat. At 4:3 1024x768 the maximum displayable squad size is 10, for example. Maximum UI-displayable squad size is dependent on display resolution.We can also tailor the max number of militia, enemies, crepitus and civs that can appear in tactical mode (16-64).

jagged alliance 2 gold mods

  • Maximum vanilla squad size is 18 whereas 1.13 squad size is tailorable from 16-32.
  • Vanilla only allows 0-1 IMP whereas 1.13 supports 0-7.
  • New IMP character generation with 10 major traits JA2 1.13, 12 minor traits JA2 1.13, 14 character traits, 13 disabilities and 65 backgrounds.
  • Baldur's Gate No Reload, Master of Magic Iron Man and OpenXcom for overviews of Iron Man merits).
  • Extra Difficulty: Extreme Iron Man (cf.









  • Jagged alliance 2 gold mods